Practical Go Lessons
Maximilien Andile
2021
Synopsis
Go is a language created in 2009. Simple and easy to manipulate, it is used in production by a large welcoming community. From hobbyist to Fortune 500 company Go has found its place in the technological landscape. This book will teach you how to write Go programs. Novice programmers can use it to start their programming journey. This book is suitable for anybody how wants to start programming. It assumes no prior knowledge. A computer with internet access is required to reproduce this book’s examples. 41 Chapters covering everything you need to start programming with Go : Programming A Computer - The Go Language - The terminal - Setup your dev environment - First Go Application - Hexadecimal, octal, ASCII, UTF8, Unicode, Runes - Binary and Decimal - Variables, constants and basic types - Control Statements - Functions - Packages and imports - Package Initialization - Types - Methods - Pointer type - Interfaces - Go modules - Go Module Proxies - Unit Tests - Arrays - Slices - Maps - Errors - Anonymous functions & closures - JSON and XML - Basic HTTP Server - Enum, Iota & Bitmask - Dates and time - Data storage : files and databases - Concurrency - Logging - Templates - Application Configuration - Benchmarks - Build an HTTP Client - Program Profiling - Context - An object oriented programming language ? - Upgrading or Downgrading Go - Design Recommendations - Cheatsheet
Spécifications
Auteur |
Maximilien Andile |
Editeur |
Maximilien Andile |
Année |
2021 |
Format |
In-8 |
Reliure |
broché(s) |
Volume |
1 |
Langue |
Anglais |
ISBN-13 |
9782492994005 |
ISBN-10 |
2492994007 |
Réf. interne |
466512 |
Commentaire |
758 pages - bas du dos tassé, corné |
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